

However, the replacements for the Guardian monsters do come in two different varieties ( one has a blue coat and one has a red coat). Instead, they have smaller hats that tell you this – which makes it more difficult to tell what you’re up against at a glance, especially in gloomier areas.
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Instead, it mostly does the classic mod thing of changing the sprites of a few standard enemies but not changing their programming.Īlthough this helps to set it apart from the original game and the sprites look fairly decent, the “ninja” enemies no longer have different trousers to tell you what weapons they are carrying. Unlike many 1990s expansion packs, “Wanton Destruction” doesn’t really seem to add much in the way of new enemies. Not only that, there is a much greater level of creativity in the level design here than in the original game too. In other words, they are usually large enough to require you to explore, but small and focused enough that you won’t get stuck that often either. Not only are the ten or so levels the kind of non-linear 1990s style levels that you’d expect, but they are also just the right size too. The level design in “Wanton Destruction” is, in a word, superb. One of the first things that I will say about this expansion is that, although it has some slight enemy design flaws, some moments that haven’t aged well and less stuff than I’d expected, it was actually more fun to play than the original “Shadow Warrior” was.

Unlike the enhanced commercial re-release, this free edition is a fairly barebones version of the original game, plus two expansions, that runs via a built-in DOSBox launcher.Īnd, after playing the modern remake of “Shadow Warrior” recently and then re-playing the original game for the sake of childhood nostalgia, I decided to check out “Wanton Destruction”.

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I got this expansion as part of the “Shadow Warrior Classic Complete” game that, at the time of writing, has officially been made available for free on GOG. Perry), I thought that I’d take a look at an official expansion for the original “Shadow Warrior” that was developed by Sunstorm in 1997 but wasn’t released at the time and, instead, was released as freeware later. Well, since I’m still reading the next novel I plan to review ( “Resident Evil: Nemesis” by S.
